Break
A live sale where many buyers each pay for a spot in a sealed box or case. The seller opens the product on camera, and each card goes to the buyer whose spot matches it.
Link to this termShort, plain definitions of the words you hear on live card streams. Last updated 2026-11-04.
A live sale where many buyers each pay for a spot in a sealed box or case. The seller opens the product on camera, and each card goes to the buyer whose spot matches it.
Link to this termYour share of a break. In a team break, a spot is a team. In other formats it can be a numbered slot, a pack or a pick in a draft. The listing should say what a spot includes.
Link to this termA big card that comes out of a pack: a rare, a numbered card, an autograph, or a card the seller calls a highlight. Sellers announce hits on stream and note which buyer gets each one.
Link to this termThe most wanted card or cards in a product. A set's chase cards are the ones collectors hope to see, such as a top rookie or a rare alternate-art card.
Link to this termOpening a pack, box or case. "Ripping" a pack means opening it. In a rip show, a seller opens packs live for buyers, often without selling spots.
Link to this termA sealed carton that holds several boxes of product. Case breaks open a whole carton and usually have bigger, pricier spots.
Link to this termA box sold through hobby shops and distributors, usually with guaranteed hits in every box. The exact contents vary by product.
Link to this termA break format where each buyer chooses the team or player they want and pays for that spot. There is no randomizer, and popular teams cost more.
Link to this termA break format where a randomizer assigns a team to each buyer after the spots are sold. Every spot costs the same, and you get all the cards for your assigned team.
Link to this termA format where buyers get a draft order and pick hits from a pool after the product is opened. Details vary by seller, so ask how many picks you get and how the order is decided.
Link to this termProduct that was opened and re-packaged by a seller or third party. It is not sealed manufacturer product, so ask what is inside and who packed it.
Link to this termThe number a seller gives to one break, such as Break 212, so buyers and sellers can talk about the same show. A Breaker OS record carries the title and number of the break it covers.
Link to this termA tool that assigns teams, slots or draft order at random. Many platforms have their own built-in randomizer. The result should be shown on screen and saved.
Link to this termA common, regular card in a set. Base cards are the bulk of what is in a pack and are usually worth little, but they make up your share in a team break.
Link to this termA version of a card with a different color, finish or pattern, often printed in smaller numbers than the base card. Parallels can look similar, so check the exact version.
Link to this termA card stamped with its print run, such as 12/99, which means card number 12 out of 99 printed. Lower print runs are scarcer.
Link to this termA player's first officially licensed card from a major set. Rookie cards are often the most sought-after cards for a player.
Link to this termShort for special illustration rare, a Pokémon card with full-art artwork that tells a small scene. "Alt art" cards use alternate artwork instead of the standard picture.
Link to this termA card that is not graded or sealed in a slab. Raw cards are judged by eye, so condition photos matter.
Link to this termA graded card sealed in a hard plastic case by a grading company. The case shows the grade and a certification number.
Link to this termA score a grading company gives a card for condition, usually on a 1 to 10 scale. PSA, BGS and CGC are three grading companies. Their scales and standards differ.
Link to this termShort for comparables: recent sale prices of the same or similar cards. Comps are a reference point, not a promise of what a card will sell for.
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